![]() ![]() ![]() Left-clicking will make it move forward (towards that direction), and middle-clicking will make it move backward. Moving it will make the camera point in a different direction. The camera is controlled using the mouse. Finally, pressing left+right will reset the camera back to the player. Pressing Ctrl+up or down will pan the camera vertically. Pressing up or down will move the camera closer or farther from the target. The camera is panned left and right using the respective arrow keys. But still, it won't move from its global position, which means that if the object hides behind a wall, the camera will still point at it, but looking at the wall. The player must click on the place where (s)he wants the camera to point. CARMAGEDDON 2 ARROW KEYS MANUALThe manual cam is always facing a spot or a moving object (from cars to pedestrians). Although, this mode functions differently in Carmageddon II and Carmageddon TDR 2000. Instead of having the game move the camera, the player is the one who chooses everything. The manual camera is a feature introduced in Carmageddon II. At first, it may seem like this camera mode isn't active, specially because it shows "Carnage Cam" followed by "Manual", but the player must press the Space key to toggle manual cam. The player can manually choose the camera's position and angle. For instance, if a pedestrian is killed, the camera will be shown next to the ped, and also pointing to the car, so the player can see the car colliding and killing said ped. The camera will look for the best angles to catch the action. CARMAGEDDON 2 ARROW KEYS TVThe camera will act as if it were a TV recording of say, a NASCAR race. Manual cam: The player can manually choose the camera's position and angle.į1 through F19 are all the same as the regular camera modes.Action-tracking cam: The camera will look for the best angles to catch the action. ![]() When the car is far enough, the camera instantly moves to another position. Panning cam: The camera will stay in a spot and always points to the car.Action-tracking camera: The camera will look for the best angles to catch the action.Panning camera: The camera will stay in a spot and always points to the car.To switch to it, press the cockpit view key. The cockpit view can also be achieved, but it's not on the camera mode list. These are the available camera modes when in Action Replay. The camera spins around the car, just like it does when the game is paused (press P). Follows the next mission objective or targeted opponent. The camera is constantly above the car, making a hard job of seeing what's ahead. Pressing again goes back to the previous camera. Angles the camera to the car's right or left. Like the arse cam, except it zooms in closer. Always follows the car's rear, no matter how much it spins. Reversing cam: Like standard cam, except it'll look back if the player is going in reverse.Rigid cam: Always follows the car's rear, no matter how much it spins.These are the available camera modes during a regular race. The objective view pointing at the Drag-Ghoul. It can be a bit hard to reset the camera to the car's rear, after it's been changed, but luckily, pressing left and right simultaneously will place it there. There is no limit, which means that that the camera can even face the car's front. The left and right keys rotate the camera around the car left and right. These 2 keys are used to change proximity to the car and the vertical angle of vision. This means that holding down for a while will place it a little at the back, but holding it all the way will make it rise up and point down to look at the car. The down key (Page Up key in CarmaTDR) makes the camera step away from the car, and also makes it rise. The up key (Page Down key in CarmaTDR) makes the camera get closer to the car, as well as decreasing in height. The camera mode can be changed with a key to toggle trough all modes, but in Carmageddon TDR 2000's case, the "F" keys choose the camera modes. It can't be angled left nor right in Carmageddon TDR 2000, but it can be moved up or down like the previous two games. The camera can be controlled using the arrow keys. ![]()
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